bigs Posted January 11, 2011 Share Posted January 11, 2011 @bigs: I did see your post about SAL files, but all the links it points to are dead now :( Could you reupload?http://bigs.fr/dune_old/ Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 11, 2011 Author Share Posted January 11, 2011 http://bigs.fr/dune_old/Perfect timing, I was actually writing a document that refers to all information sources we have, and your pages are a central piece of it, bigs. Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 11, 2011 Author Share Posted January 11, 2011 P. Clement commented on the way to read character facial animations from the files :I read facial animations in Src/Gfx/DuneGfx.cpp::ReadSequence.Class CSequence is filled with 2 lists :- one storing frames- one stroing frame sequencesAt display time, Src/Gfx/DuneGfx.h::CAnimated::Draw takes in parameter the index of the animation sequence and the game's clock (time) to choose the correct frame to be displayed.At the moment my program crashes/malfunctions for some specific facial animations, probably because :- Paul's frames indices must embed additional information related to his changing eyes color- Fremen leaders indices must embed additional information to render their changing haircutsIf someone has more information on that... Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 11, 2011 Author Share Posted January 11, 2011 @Honza@bigs@md5@PierrePlease have a look at our repository.http://dunerevival.svn.sourceforge.net/viewvc/dunerevival/@md5: Maybe you should start using that repository instead of the ScummVM-hosted one (I still don't have access to that one, and adding more users to it will be very unconvenient) Quote Link to comment Share on other sites More sharing options...
bigs Posted January 11, 2011 Share Posted January 11, 2011 @mrOuxxx:D:\SVN\dunerevival\compiled_snippets\DuneReloaded 1.4\DuneReloaded\Data\Dune\CREDITS.HSQ...you are providing copyrighted materials in svn. Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 11, 2011 Author Share Posted January 11, 2011 @mrOuxxx: you are providing copyrighted materials in svn.COME.ON.I keep deleting the original files from the folder, and they keep popping back up.I'll do it immediately.DAMN!fourth time in a week :DEDIT: Done. Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 11, 2011 Author Share Posted January 11, 2011 EDIT: Quote Link to comment Share on other sites More sharing options...
MrFlibble Posted January 12, 2011 Share Posted January 12, 2011 You could just as well lock the topic if you don't want people posting here anymore. That way, you can unlock it any time you want to post an update, then lock it back if you don't want any comments or other people's posts in this particular thread. Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 13, 2011 Author Share Posted January 13, 2011 Hey MrFibble,thanks for the offer!I was waiting to see if Forumers would be disciplined, and it seems they are since there hasn't been any polluting post after my last post.So, I find it easier to keep that thread unlocked (for example I just needed to edit it, and it would have bugged me to wait for you to unlock it).We'll see if that becomes necessary in the future.Thanks again. Quote Link to comment Share on other sites More sharing options...
Monsieur OUXX Posted January 13, 2011 Author Share Posted January 13, 2011 _Please stop updating this thread.Please use our forum : https://sourceforge.net/apps/phpbb/dunerevivalSourceforge project : https://sourceforge.net/projects/dunerevival/_ Quote Link to comment Share on other sites More sharing options...
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