Dominator Posted October 1, 2005 Share Posted October 1, 2005 im a farily competent player with atreidies(sp) (and i completly owned the harkonen on gedi prime) but that dern emperor worm mission usally makes me lose. i get a good base up and usally end up capturing the harkonen buildings close to my base, but then im rushed by guild-tielaxu-ordos forces and i lose. any help please? Quote Link to comment Share on other sites More sharing options...
KALONY Posted October 1, 2005 Share Posted October 1, 2005 there r a lot of easy solutions in this forum...just search for final mission or something else...if u cant find anything try it with prayingKALONY Quote Link to comment Share on other sites More sharing options...
Harkdawg Posted October 6, 2005 Share Posted October 6, 2005 build few advanced carryalls and take few Minos to the Worm and watch the fireworks, thats it. Quote Link to comment Share on other sites More sharing options...
JulesG Posted October 7, 2005 Share Posted October 7, 2005 Build an mcv from the Hark barracks. Deploy. Build HKHanger. Build Gunships or ADP - AI thinks they are own side and allow you to fly through and kill worm. Quote Link to comment Share on other sites More sharing options...
Madenod Posted October 10, 2005 Share Posted October 10, 2005 Build an mcv from the Hark barracks. JulesG, did you mean build an mcv from the hark factory?And Dominator check these posts out!http://dune2k.com/forum/index.php?topic=16579.0http://dune2k.com/forum/index.php?topic=16627.0 Quote Link to comment Share on other sites More sharing options...
erjin999 Posted October 13, 2005 Share Posted October 13, 2005 Either that was a mistake, or he is using another mod (!)Work it out muds... Quote Link to comment Share on other sites More sharing options...
JulesG Posted October 14, 2005 Share Posted October 14, 2005 :-[Yup it was a mistake - sorry I meant the HK factory.I did it once and could not understand why the ADVCarryalls were allowed through carrying Devestators, which then sat there shooting the worm as Guild units just drove on by! I then realised that the AI did not twig that I could capture the HK Factory, and as it still "owned" the HKConYard, those units must belong to the AI, rather than coming from my HKHanger built by me building a HKConYard! Quote Link to comment Share on other sites More sharing options...
erjin999 Posted October 15, 2005 Share Posted October 15, 2005 Nice quirky find...Not the macho way to do it though :PJules, do you have more fun playing emp or modding it ? Quote Link to comment Share on other sites More sharing options...
JulesG Posted October 17, 2005 Share Posted October 17, 2005 :)Actually its a bit of both - I like playing campaign mode (not good enough to play online and my PC would fall over if I tried) but get bored playing the same units, so these-days I mod the game which allows me to blow up different units and buildings. I then get bored with the mod and it gets tweaked over and again and so on hence the long time the Conflict mod is taking.In the example above I was trying to beat the Hard setting (standard game) and was trying rather than blow up the Hark base but see if I could capture it. I then wanted Gunships (I hate the ATOrni) so I built an MCV so that I could get the HKHanger. While I was waiting I built some Devestators, so as I sent the Gunships through the TLTurrets I thought about a Dev drop...and hence the above story......not the macho way......tried that leave the Guild MegaGun alone and try charging down the throat of the enemy while the GuMegaGun blasts you everytime you stop to shoot the enemy...charge of the light brigade all over again! Quote Link to comment Share on other sites More sharing options...
Dark_Magiks Posted October 28, 2005 Share Posted October 28, 2005 Haha oh the guild mega gun was what owned my sardukar, I thought it was the emp worms "telekinetic powers" or something, I had about 100 sardukar and they all died before I got there, Fremen however were invisible and got there easily and dominated that ****y worm. Quote Link to comment Share on other sites More sharing options...
gunner154 Posted December 19, 2005 Share Posted December 19, 2005 I found an easy solution while Harkonnen (Yes, I finally beat it using the NoCD patch :( so no movies). I started with an Ixian Projector, so I hadit duplicate tons of Fedaykin, slid past the attacking units (I ignored my base pretty much), and spread my Fedaykin out (so the NIAB fliers blasts won't kill too many) and owned the worm in a single attack.Projectors are the way to go. The AI even tries to Hawk Strike my projections. What a fool. I dominated Caladan using almost only projections of minos and missile tanks. Quote Link to comment Share on other sites More sharing options...
serhankhan Posted September 26, 2008 Share Posted September 26, 2008 set ur defances with first step missle turrets near base entering spotsec step set some minotours and reapir tanks3 set sardokars for fire supportwhen setting ur deances train 15-20 fedaykin warriorsmake some sonic tanks too, use ur sonics nd light equip and engace the enemy when ur tanks kepp bussy ur enemys,use ur fedykin squad and enter to deeps of enemy teritory( hold fire when ur talks make bussy them) and find emperor worm ------ set ur fedaykins to 5 different location then start to attack to emperor worm when enemy patrols see u just pull back for a sec ( remember fedaykins are invisible when hold fire ) after patrols give up start to attack again. Quote Link to comment Share on other sites More sharing options...
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