Boondocksaint Posted March 29, 2005 Share Posted March 29, 2005 I havent had many probs vs worms in my skirmishes vs. the med-hard comps. Quote Link to comment Share on other sites More sharing options...
slaphapy Posted March 29, 2005 Share Posted March 29, 2005 Its also in the tutorial. :Pnever played it... OMG that must be why i suck so bad :P Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted March 30, 2005 Share Posted March 30, 2005 It only teaches you a waypoint for barracks, how to move con-yard, shows a verticle worm, and tells you to attack. Not much to learn there. Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted March 30, 2005 Share Posted March 30, 2005 jeff you have to get like guild, kobras, tanks, goose or minos or anything expensive and walk it around.. dont just sit there... walk them around ... the kobras and tanks are even worse cause treaded Quote Link to comment Share on other sites More sharing options...
Apollyon Posted March 30, 2005 Share Posted March 30, 2005 If you're that bothered by worms, get a guild maker; they actually deter worms. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted March 30, 2005 Share Posted March 30, 2005 How do u know what apo? Let me guess the code or something whatever you call it that has all that info. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted March 30, 2005 Share Posted March 30, 2005 Damb thing loves hark assault tanks.[attachment archived by Gobalopper] Quote Link to comment Share on other sites More sharing options...
spazelord Posted March 30, 2005 Author Share Posted March 30, 2005 guys i never said that anythings wrong with emperor the key is "if u were to remake emperor" >>>>>>>IF<<<<<< just wanna know ur thoughts about units with no CRITICISM. just fun to know other or new units thats all. thanx ;D Quote Link to comment Share on other sites More sharing options...
alchemi2 Posted March 30, 2005 Share Posted March 30, 2005 Oops my fault most of that should be in the is emperor balanced thread. ;) Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted March 30, 2005 Share Posted March 30, 2005 spaze go back in your cage!!! we are having a good convo here!! ;D Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted March 30, 2005 Share Posted March 30, 2005 One unit I would like to see deleted is that damb unit/building limit in the game that stops you from making anything until you kill something. Quote Link to comment Share on other sites More sharing options...
Megashrap Posted March 30, 2005 Share Posted March 30, 2005 Stealth for contams like feds. Quote Link to comment Share on other sites More sharing options...
erjin999 Posted March 30, 2005 Share Posted March 30, 2005 spaze go back in your cage!!! we are having a good convo here!! ;DHear hear !One unit I would like to see deleted is that damb unit/building limit in the game that stops you from making anything until you kill something.Dont think thats a unit jeff, more of a unit limit :- Quote Link to comment Share on other sites More sharing options...
clam74 Posted March 31, 2005 Share Posted March 31, 2005 I kinda agree with desert and skorpija,giving hark some kind of mino/kobra >> hark badly overpoweredgiving ordos better air defence >> ordos overpoweredIMO the balance is good as it isi partially disagree , early ingame if hark is aggressive on the ground there isnt much u can do with ordos other than lose.i think ordos should have longer range mines , and what i think would balance the game out early on is mortars without upgrade Quote Link to comment Share on other sites More sharing options...
pearlmen Posted March 31, 2005 Share Posted March 31, 2005 i partially disagree , early ingame if hark is aggressive on the ground there isnt much u can do with ordos other than lose.i think ordos should have longer range mines , and what i think would balance the game out early on is mortars without upgradei totally agree that mines(cheaper with longer range).But think about mortar cost just 100solaris now.IF it can make mortar without upgrade, buzz or trike with inf vs dust with mortar which won early game? atr players have to make mino early,(cant go just mass trike with inf, atr players have few stragetical without mino against ordos)ordos can press hark early so get time AA trooper with APC.It will happen all if mortars without upgrade with same cost 100) Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted March 31, 2005 Share Posted March 31, 2005 pearl you are crazy.... ordos cannot "press" hark .... hark will knock ordos into next tuesday.and atr doesnt have to go minos early.... that is actually a folly. Atreides can go mass inf and trikes and sards just like any other house. But since the trike is the weakest tier one unit they will eventually lose if they dont eventually upgrade to minos. But they dont have to start out with minos. Quote Link to comment Share on other sites More sharing options...
pearlmen Posted March 31, 2005 Share Posted March 31, 2005 pearl you are crazy.... ordos cannot "press" hark .... Quote Link to comment Share on other sites More sharing options...
GUNWOUNDS Posted March 31, 2005 Share Posted March 31, 2005 oh i see you made those comments with assumptions of making mortars without need for upgrade. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted March 31, 2005 Share Posted March 31, 2005 what i think would balance the game out early on is mortars without upgradeIf I member right the barracks upgrade is 800. Just make a barracks first and upgrade right away before you place your ref and start upgrading it which im sure you've done. I haven't done that in a while so I can't remember if that 800 upgrade hurts ur income or not. Unless it effects your income badly then I don't see why it should be taken away. Quote Link to comment Share on other sites More sharing options...
darkd3th Posted April 1, 2005 Share Posted April 1, 2005 Back in the day , I used to do the old bar fac ref ref , and i'd make 2 or 3 scouts ,3 gas ,1 engi ,5 morter ,10 dusties ,and rush them all to the persons base; as they got out of the factory or barracks. And I saw that morters very early, makes the game very uneven. And you can just sit in someones spice feild and weight for yourself to get better units ; like lasers or kobras. So that would make every game into just a race to someones spice feild. And why would u wanna do that lol. Thats just my thought. Quote Link to comment Share on other sites More sharing options...
clam74 Posted April 1, 2005 Share Posted April 1, 2005 If I member right the barracks upgrade is 800. Quote Link to comment Share on other sites More sharing options...
jeff2429 Posted April 1, 2005 Share Posted April 1, 2005 On fishers 7 of the 8 rocks have infaltry rock close to the base and on the other rock you might could get to the inf rock with mortors but it wont help ur base. Anyway if u get say 10 atleast mortors on the rock before I come with like 5 saws then ud probly kill the saws since it would have alot of splash damage unless I keep them moving. Quote Link to comment Share on other sites More sharing options...
KALONY Posted April 1, 2005 Share Posted April 1, 2005 hey dark...,the problem is, that ordos cant hold hark in some cases. if a even skilled hark player is right next to me, he will bring his units out and i have to do a head on fight wich i will loose for sure with ordos. i cant hit n run so much if he is next to me. so the only way to hold a early rush r mortars imo. there r some ways to have mortars verry fast bar ref fac upgrade bar imidiatly and make 1 extra harv first to dont run zero. thats ok, i can mostly fight a hark rush with it...but i still need some luck.... Quote Link to comment Share on other sites More sharing options...
darkd3th Posted April 1, 2005 Share Posted April 1, 2005 I'm just saying that it's unbalancing the harkonnen being they only have a flamethrower. Because then u can just slowly walk across the sand and he'd have to go early inks to stop u and waste money and time on buying them. Quote Link to comment Share on other sites More sharing options...
Cybopache Posted April 1, 2005 Share Posted April 1, 2005 Shall we go back to topic or ?this is what to remake in Emperor right?not a strategy topic. hehehehehe lol Quote Link to comment Share on other sites More sharing options...
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