gunner154 Posted December 10, 2004 Share Posted December 10, 2004 Just now, I played a four player practice match in Tuck's Sietch as Harkonnen, against 2 Atreides and one Harkonnen computer players. I crushed one Atreides pretty early, leaving me with two enemies. After heavily attacking the Harkonnen base (and failed, but wiped out much of the enemy army), the Atreides player followed up my attack and wiped out half of the enemy base, including con yard, but not starport.Later, I built a huge army and attacked the Atreides twice and killed him, before moving on to the last Hark enemy. He still had no construction yard! The only production buildings he had were a single barracks and a starport. I destroyed those two buildings and some turrets before he sold everything to attack me. Suddenly, a crate appeared, I picked it up, and it contained an MCV!!!LOL! Quote Link to comment Share on other sites More sharing options...
IxianMace Posted December 10, 2004 Share Posted December 10, 2004 Heh, that is ironic. :) The comp has always seemed to have a hard time getting a construction yard back up once the starting construction yard has been blown. Even with a Starport, or a heavy factory + repair pad combination, it always seems to have to be left alone for awhile while it saves up some spare solaris for an MCV. Sometimes, it even orders two MCVs from the Starport. :P Quote Link to comment Share on other sites More sharing options...
gunner154 Posted December 10, 2004 Author Share Posted December 10, 2004 During the same game, something really weird happened. The second Atreides that I was attacking... I destroyed their con. yard. Then my forces got reduced to a couple of missile tanks and a devastator, so I hid them in one corner of the base while I sent reinforcements to continue the attack. Then they BUILT a construction yard! They built it! No MCV! This happened twice, and happened only for the same player. A bug? Quote Link to comment Share on other sites More sharing options...
Marcel71 Posted December 10, 2004 Share Posted December 10, 2004 I remember a QM game, where i found in the beginning an MCV in a crate, in the enemy base..The trick was to hide it for three minutes, and then deploy it in his baseIt was a bigger piece of land, and he never scouted the back of his base ;DHehe, i won that game ;) Quote Link to comment Share on other sites More sharing options...
gunner154 Posted December 10, 2004 Author Share Posted December 10, 2004 What a ****, you were way tooooo lucky! ;DIf your opponent were the AI, you would be toast...Well, at least that MCV would be toast... Quote Link to comment Share on other sites More sharing options...
Nefud Posted December 25, 2004 Share Posted December 25, 2004 Any of you guys ever seen the computer willingly picking up a crate? Because I have seen the AI sending units to a location, and on their way they came across crates, and picked them up. But I've never ever seen the computer running for a crate... Quote Link to comment Share on other sites More sharing options...
IxianMace Posted December 26, 2004 Share Posted December 26, 2004 I've seen what I think is the computer deliberately sending units to retrieve crates. Units like Trikes, Quads, Raiders, or any other reasonably fast units have often been sighted moving directly towards and retrieving crates. I know this because sometimes I have retrieved crates with my own units, then retreated to the safety of my base, only to see an AI Trike move to and stop directly at the location the crate was at before I snatched it. :)If the AI unit manages to pick up the crate, it stops at where the crate was for awhile, before moving away several seconds later. Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted December 26, 2004 Share Posted December 26, 2004 in ordos mission 9 mercenaries to my base sent a "reinforcements via carryal" because when i send my troops to atack emperor on center of map, then i saw text mercenary leadeR: we're losing too many men! , when i looked at mercenary base they half was destroyed by atreides units( they moved across mine while i looked into emperor base but i not saw any atreides unit cause i got taked out outposst by harkonnen trike and quad. then after few mins mercenaries lost all buldings except starport and refinery, i tried save some wind traps but was too late. at end atreides airstriked mercenary refinery and destroyed it. i made mcv and i deployed on mercenary base, i built many rocket turrets to defend their starport cause they haved reinforcements, when i checked mercenary starport for repairing( 3hits by missile tank and stop )they repaired it that mean they have moneys. but something strange is in other map ordos mission 9. when mercs have outpost,barracks, factory,starport,refinery,4silo and few silo & turrets. why they dont purchase an mcv? i had to modify game by switching on quad ability to deploy to construction yard. and they got conyard. so why tthey dont purchase mcv via starport? thats too strange . Quote Link to comment Share on other sites More sharing options...
Nefud Posted December 27, 2004 Share Posted December 27, 2004 Maybe this option is blocked somewhere in the game or with a command line. Probably the makers did not want the Mercs to have the availability to rebuild their base. Maybe they wanted the player to watch over them... who knows...? Quote Link to comment Share on other sites More sharing options...
AMIgaBot Posted December 27, 2004 Share Posted December 27, 2004 i got answer from ea, they give me sources of dune2k for 80$ / i thinked they gace for free, but many peoples told me that EA deleted dune2000 from their website :/ Quote Link to comment Share on other sites More sharing options...
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