filecore Posted February 18, 2004 Share Posted February 18, 2004 Well I finally finished all three houses on normal difficulty, and I've gone back to try and do the ones I missed (eg north/south options). On the last Harkonnen mission, taking the north option is damn near impossible. The enemy send waaay too many units (particularly at the start) meaning that I can't get established and build up a mobile force. They just get massacred. I tried following the advice in Shiroko's FAQ but to no avail. Any other tips?The screenshot here shows you what the situation was like just before my base got rolled over and destroyed:http://www.filecore.net/misc/d2k_slaughter.jpgOh and just for fun, I found a sandworm on Atreides level 8 and killed it (well not really but it's a nice effect - it's on the ridge just north of the Ordos main base, to the west):http://www.filecore.net/misc/sandworm-dead.jpg:-)Gosh you'd imagine I was a teenager again... Quote Link to comment Share on other sites More sharing options...
DLAGhost Posted February 19, 2004 Share Posted February 19, 2004 FilecoreThat mission is hard in the beginning; to start, where you have your rocket turrets, I put mine beyond the rocks interlocking so that there is only one passage through on the top side above rocks. Quote Link to comment Share on other sites More sharing options...
filecore Posted February 20, 2004 Author Share Posted February 20, 2004 Thanks for that - I tried it again, but before I could build up any sort of a defence, I got pasted flat once more. Ggrrr, I suppose it's just a combination of luck and knowing where/when/what comes at you. Losing a wind trap to an air strike is bad at the start though, means I have no rocket turrets working and production is slow :( try, try, and try again...Thanks anyway :'( Quote Link to comment Share on other sites More sharing options...
DLAGhost Posted February 20, 2004 Share Posted February 20, 2004 In the beginning don't worry about unit production except harvestors, infantry and troopers(for the rocks where the fremen come), get yourself to the point that you can produce rocket turrets, two refineries (build to 3 later when your defenses are strong) and a heavy factory upgraded to get seige tanks. Quote Link to comment Share on other sites More sharing options...
Tragic Posted February 25, 2004 Share Posted February 25, 2004 I have finished Hark and Ordos missions,i am on atri mission 8 yet and in general i find Hark the most difficult becuase File as you say,they have alot of troops against them.What you have to do is to have a row of 4 rocket turrets,diagonally(like you have but a little more to the south than where you placed them) Have any vehicles and infantry between them and always,i mean always have 2 harvestors.When you have more money,make the rocket turrets into a "step" formation,i.e a rocket turret to the north of where you already have one will be to the west of another one.The entrance to the west should be blocked using walls and dont send vehicles past that point. When you have done that build a light factory and produce trikes. By now your spice feild to the right of your base will be full of enemy harvestors, Via the north route have your trikes haress them and have them retreat if enemy units come.Keep producing trikes and store them to the south of the base,moving them closer and closer to the west entrance.By now almost all your spice south will be finished and so build concrete to the west of the west entrance,then build rocket turrets and move your trikes next to the turrets for protection. Thats it,you should be okay after that Quote Link to comment Share on other sites More sharing options...
filecore Posted February 26, 2004 Author Share Posted February 26, 2004 More good strategy, thanks, but it's still just a case of trying to store money and build defenses without losing them all immediately. I think Harkonnen mission 8 is one of the most fun of the game though, good luck fighting through to the end. Thanks again for all the advice! Quote Link to comment Share on other sites More sharing options...
Tragic Posted February 26, 2004 Share Posted February 26, 2004 NP,i will check here everyday for new posts so dont hesitate to ask questions.Another thing the ornithopod thingys always have a pattern where they attack,if you can figure that out you can aviod them. Quote Link to comment Share on other sites More sharing options...
Tafka Posted February 27, 2004 Share Posted February 27, 2004 I have also problem with this mission, i was quite far, allready attacking the west base of Artreides, well i captured it(most of the objekt) And then the enemy, comes with his huge force and destroyes both bases(well the casualties are too big to continue) Can somebody give me a hand? ;D Quote Link to comment Share on other sites More sharing options...
Tragic Posted March 3, 2004 Share Posted March 3, 2004 Hmm What i did was to first capture the emperors base just north becasue then the enemy sends most of its force there,if it gets destroyed then good,becuase it wasnt yours to begin with!!But seriosly when you start repelling the enemies on your main base that should be it.I think you should try and target the harvesters,believe me they are alot of them.PS:You do know that they are things called spice mounds?I.e when you clear a spice field sometimes a mound appears and when you run over it with a vehicle,it spreads out spice,it took me till Hark mission 9 to work that out.In the south of your spice field,there is such a mound Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.