alphabeta4000 Posted February 8, 2002 Share Posted February 8, 2002 devastator mega thing use mino graphics Quote Link to comment Share on other sites More sharing options...
ordos45 Posted February 8, 2002 Share Posted February 8, 2002 Hmmm, how about the Corrino Kindjal Infantry? They would be the same as Atreides version except stronger, longer range, more damage. Quote Link to comment Share on other sites More sharing options...
Asdrubaal Posted February 9, 2002 Share Posted February 9, 2002 wot about ixian fighting meks The Ixian las trooper as i said, is a fighting mech as in House Atreides, only a tad bigger and powerful Quote Link to comment Share on other sites More sharing options...
Asdrubaal Posted February 9, 2002 Share Posted February 9, 2002 Hmmm, how about the Corrino Kindjal Infantry? Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted February 9, 2002 Share Posted February 9, 2002 hey there's no limit to the imagination, plus there's nothing wrong with another unit. Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted February 13, 2002 Share Posted February 13, 2002 Cutter-ray engineers:Using cutter-rays, these battle engineers create infantry rock/cover. Once created, they stay within the protection of the rock.Pillar of Fire: Yep its about time for a signal man. Much like a motar, the user of a PoF deploys and lauches a signal flare over a given target, and depending on the house, catastropge will follow.At: once a pillar of fire is seen, a strike group of bomber thropters blow up targeted areaHk: heavy artillery is the means of destruction hereOr: using a stealth sabotage squad, the area will be no more Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted February 13, 2002 Share Posted February 13, 2002 Name:Worm PlanterSpeed:MediumFirePower:Planting WormsAbilities: Wormplanter can Setup 5 Strange mines in form of Sandworms actualy there are Baby sandworms created by Tleixalu Researchers. When a Unit trips over a Sandworm Mine, The Sandworm will eat the unit up. If it ate enough Units. It will be mature and Wreak havoc as a Regular Sandworm but not hurting their own units. Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted February 13, 2002 Share Posted February 13, 2002 Armor:MediumWeird Idea huh ::) Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 13, 2002 Share Posted February 13, 2002 very Quote Link to comment Share on other sites More sharing options...
Winsett_Z Posted February 13, 2002 Share Posted February 13, 2002 Add Gates to the walls...who needs openings into a base anyways? Quote Link to comment Share on other sites More sharing options...
Asdrubaal Posted February 14, 2002 Share Posted February 14, 2002 Gates is a good idea. Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 14, 2002 Share Posted February 14, 2002 Gates are fun, they are almost useless but they make your base look good :P:PAnd how about the Subterrainian units? Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted February 14, 2002 Share Posted February 14, 2002 How can Gates be useless??? Darn infiltrator's wont be able to enter your base, Same goes for the other stealth units. Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 14, 2002 Share Posted February 14, 2002 okay Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted February 14, 2002 Share Posted February 14, 2002 thats true and it would limit those pesky scouts. Quote Link to comment Share on other sites More sharing options...
Timenn Posted February 15, 2002 Share Posted February 15, 2002 In every defence is a little passage... Quote Link to comment Share on other sites More sharing options...
Sardauker-Kirov Posted February 15, 2002 Share Posted February 15, 2002 Mr critic ::) ;DYeah if the gate opens they can enter but will get flamed by the "Gate Keepers" *Evil grin* Quote Link to comment Share on other sites More sharing options...
ordos45 Posted February 15, 2002 Share Posted February 15, 2002 How about a stealthed Death Hand with more firepower! :O :O :O :O :O :O :O :O Quote Link to comment Share on other sites More sharing options...
gunner154 Posted February 16, 2002 Author Share Posted February 16, 2002 Atreides units:Atreides RangerCost: 455Description: Cloaked, Infantry speed, light armour.Weapon: Fremen Warrior weaponArmour: Fremen WarriorSpeed: Fremen WarriorSpecialty: When deployed, they reveal themselves, and use MIRV grenades that explode several times. Effective against infantry and deadly against tank rushes (answer to mino rushes), the accurate yet deadly MIRV weapon deals with infantry and vehicles alike. It fires homing MIRV missiles onto flying air units, and has the ability to detect cloaked units like any ordinary infantry.Atreides Mobile PillboxCost: 1300Fast and heavilty armoured, the AMP can deploy onto rock. Looks like an MCV without the drill, it deploys into a machinegun post that's larger, heavier armoured, and has greater range and RoF. It has 6 infantry stationed on it each using a machinegun. It can undeploy into an unarmed unit.Harkonnen UnitsHarkonnen GrenadierCost: 1000A slow unit, the Grenadier can throw grenades at great ranges. It's excellent firepower and area of effect makes up for its inaccuracy, but is yet an excellent unit.Harkonnen SlaveCost: 80Cloaked, the harkonnen slave can enter any friendly vehicle and constantly reepair it. good for level 3 vehicles.Ordos units:Ordos GuideCost: 80Cloaked, the Ordos guide can enteere any friendly vehicle and constantly repair it. good for level 3 vehicles.Ordos Mobile Barracks Vehicle (MBV)Cost: 1000Slow and heavily armoured, the OMBV can fire deadly missiles of gas which damage vehicles heavily and poison infantry to death. the OMBV can deploy into an Ordos Movable Barracks (MB) and train infantry and half-prices (via starport tab). Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted February 16, 2002 Share Posted February 16, 2002 like the atreides ranger idea. How about Harkonen Tourturers? They have inkvine whips that cause all infantry to flee in terror. Quote Link to comment Share on other sites More sharing options...
s2 Posted February 16, 2002 Share Posted February 16, 2002 harrkonen poison snooper? Quote Link to comment Share on other sites More sharing options...
alphabeta4000 Posted February 16, 2002 Share Posted February 16, 2002 oh great Quote Link to comment Share on other sites More sharing options...
gunner154 Posted February 17, 2002 Author Share Posted February 17, 2002 spotted any problem here? creativity is important. Quote Link to comment Share on other sites More sharing options...
nemafakei Posted February 17, 2002 Share Posted February 17, 2002 Inkvine whips are sort of possible - if you'll excuse the lack of gfx. Quote Link to comment Share on other sites More sharing options...
evilbaronatreides Posted February 17, 2002 Share Posted February 17, 2002 you could just use suboid graphics. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.