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Showing results for tags 'smugglers'.
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Updated: Hi, it's me again with a new mod. Using all the improvements with the launcher by Funky I decided to make the very first campaign using the real smugglers (instead Ordos as smugglers), and working with the ini files and that kind of stuff. I was thinking what kind of campaign can be done with this guys. There are at least 2 or 3 campaigns as smugglers over there, but I wanted to create a new one and make the player feel like you are playing as a true smuggler faction. So, Who are the Smugglers? Looking into the game, the smugglers are there as neutral, harvesting without caring about fights. Most the time they only have a refinery and barracks... and by the time they have a starport the player must stole it, so the smugglers are weak. they don't have a chance to survive against the raw power of any house (even the Mercs). So, with this in mind, I create a mini campaing with only 4 levels, enough to giving the smugglers some kind of identity without making them too strong, so the player can feel more than a weak smuggler than a Ordos with another colour. The plot: Some group of men, considered as neutrals in the war of Dune, traveling to the desert planet searching the most valuable material in the universe: the spice Melange. Even though the smugglers are neutrals they aren't exempt from having to deal with multiple dangers. The Screens: The stuff: To play this mini campaign you need the gruntmod edition in addition to the launcher. Also you need the update version of the "Dune2000.exe". those files can ben found in this other post: http://forum.dune2k.com/topic/26661-dune-2000-106p-game-patching-bug-fixes-new-features/ The new stuff: To simply things, now all the 12 files (4 missions) are in the same language. Just copy and paste them into the "missions" folder where you have gruntmod installed. Also a readme.txt with instructions included. This small update change some numbers from the IA, making them building faster/slower, or attacking earlier/later for the first time, etc... The campaing itself don't change at all. A Readme included with all the information. Smugglers.rar
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Hey every one. I just finished a full campaign: 'Smugglers - Sands for the taking'. Ive play tested each mission and have not run into any problems, but please let me know if you do so. This is a full 9 mission campaign, im pretty sure most of you know what you need, and how to install it, if not, its all in the readme. Please let me know how it is and post any feed back you have here. Enjoy. Smuggler Campaign - Sands for the taking.rar
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Hello guys I forgot my account. This is new nick And this is Smugglers Test Campaign. Only six mission . You must read to readme. Briefing is in the readme . This work is amateur. I'am new ;) Link : www.rapidshare.com/#!download|886p2|968974111|Time Based Smugglers Campaign.rar|90|0|0 ( copy / paste ) Edit : Mission 3 uploaded (video) You aren't permitted to upload this kind of file ? why ? E