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Showing results for tags 'single mission'.
Here, I created a new single map using the Dune 2 tileset. On this map Ordos try to rewrite history going back in time to the beggining of the war, but they end by mistake in 1992, a time period where Ordos didn't exist, so the Atreides and Harkonnen join to face that new enemy. The story it's just an excuse, what matters it's the gameplay from the game. I tried to emulate the old Dune 2 behaviour as much as I could. Not only using the tileset, but trying to make the AI to act like it is 1992 again, including the well know team bug that prevent the AI to group units to attack. List o
I created a new mission with a crazy idea: enemy abusing the airstrike. But there is a balance to avoid being wiped out by the ornithopters so the map it's fair to play and not too hard. STORY: This mission it’s about some Harkonnen Carryalls moving among Imperial Frigates, but then they encounter an Atreides heavy aerial assault. All the Imperial Frigates and most of the Harkonnen carryalls were taken down, now a small group of Harkonnen only can land in a zone surrounded by mountains and the exit being covered by one Atreides Base. The Atreides will use a huge amount of ornithopter
Hey-hey, as I can't seem to stop making stuff with the D2k Editor, I made a standalone mission based on the Ordos mission 4. This mission is played from the Atreides point of view, set shortly after the events of the original mission. Here's the mission briefing: I used the original O4V1 map, and expanded it out to the East, and South, added a few craters and battle-scars to the map, and build the mission onto there. ASM1.zip