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Showing results for tags 'rt2'.
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I have been playing RT2 on and off for a long time, but only just recently found this site. I hadn't necessarily noticed the errors that remain in the latest official patch, but as an engineer I like things to be correct when possible. Using data from the 'Modding RT2' and 'Historical RT2 Mod' threads, I started a few small projects. And a huge thanks to everyone who contributed on those threads, particularly JeffryFisher and jcco. JeffryFisher created his historically patched exe which corrected the data errors, but also made changes specific for his US History scenario, or for historical acc
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I've been playing RT2 on and off since it first came out, and I find it quite more-ish ... except for the lack of what I consider proper control of the trains. Once I end up with more than 100 or so trains, I battle to keep everything running the way I want it. In very large part, this is, of course, a matter of personal preference. Some people, I am told, run with thousands of trains, and - so they say - micromanage each train with hardly any loss of sanity! What I'd like, by way of an entry into the wishlist for a new super-duper RT2, is have the train list dividable into 'runs', with the