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Found 8 results

  1. I have been playing RT2 on and off for a long time, but only just recently found this site. I hadn't necessarily noticed the errors that remain in the latest official patch, but as an engineer I like things to be correct when possible. Using data from the 'Modding RT2' and 'Historical RT2 Mod' threads, I started a few small projects. And a huge thanks to everyone who contributed on those threads, particularly JeffryFisher and jcco. JeffryFisher created his historically patched exe which corrected the data errors, but also made changes specific for his US History scenario, or for historical acc
  2. EDIT: Did you know your ports were broken? The built-in map editor always sets the port demand level to 0 when it writes the port data. This results in demand dropping to zero after a single delivery if playing the expert industry model. Many maps exhibit this error, since the only way to fix it, is to directly manipulate the binary data of the map file. As noted in my other thread for 1.57, I tend to like things to be 'right' even if it doesn't really affect the gameplay too much. I also needed a little programming project so I created a little command line tool to display / fix / edit t
  3. Not long ago I've configured DOSBox for Gravis Ultrasound emulation (which allows for high-quality synthesized music), and while browsing for possibly useful files, I found a very old unofficial patch that added GUS support to Dune II. Unfortunately, that patch does not work well with DOSBox, but the principle behind it allowed me to make a suitable replacement. The simple trick behind the patch is that the setup programme tells Dune II which drivers and sound files to use, so replacing certain drivers with GUS drivers does the job. For the patch, I replaced the Sound Blaster driver with the G
  4. Hello! I do need your help with subj. Today I tried 1.4.1 hires patch on my laptop (Win7 32 bit) on a fresh copy of Dune 2000 (full CD version with no-cd) updated to 1.06 (Uk and US), but it throws this message:
  5. I made a Turkish Language Patch for Dune 2000 1.6 You can download it following this link. http://www.mediafire.com/download/5apl67qunauj1rt/Dune_2000_Türkçe_Dil_Paketi.exe
  6. Hey everyone, I had some questions that I wanted to ask because I needed help on certain things for dune 2. I first just wanted to say I am impressed with the effort and work that alot of you have done for a Gem such as dune 2. I have been active on the Dune 2000 editing board but I decided to play around with Dune 2. I know these questions should be asked in the appropriate topic, but they vary from topic to topic that would be easier to put all on one post. So any way here are my dilemmas that I hope you can help me with: 1.) I own the Dune 2: Building of a dynasty US Version 1.07. I dow
  7. Those who have ever tried running Dune 2 from Windows are most likely familiar with this problem that digitized sounds and speech will seemingly randomly disappear and reappear as the game gets progressively unstable. Well, it turns out it's not due to a programming bug or faulty drivers, but some speech files for the in-game Mentat announcements are simply corrupt. Whenever such sound file is played, all further sound playback is halted until you go to the Mentat or options screen, but, more importantly, these files screw up memory, ultimately leading to crashed. There are only few of them fo
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