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Showing results for tags 'music'.
Hi, I got a bit curious considering that only 2 songs for each faction are available in skirmish, whether or not the rest could be added. I know its possible to change the songs by simply changing the data and title, but I was wondering if there's a way to actually add more songs - for example This would be an existing thing inside the music code [Atreides1] Group = Atreides HD Data = (AT01)The_War_Begins Title = The War Begins Phase = 0 There's also one for track 7, or Atreides7. You can change them by changing the data and title to the song you want once they're imported, but... If you
I was editing some .uil files the other day and was thinking of hacking the linear linking of mission files... Is there any way of extending the mission link to add in more missions??? Also when we set the side to more than 2 (ie: to play as subhouses) within the uil files how can we stop the game frm crashing in the score screen.. Is there Anyway to play a music while not in gameplay...
Hello, There's something that has been bugging my OCD compulsions for quite a long time: the ingame music selector plays the wrong music when you choose to play a specific track after Land of Sand on the list. From what i've found, the jukebox doesn't function correctly because it references every file in data\music alphabetically, and that folder also contains OPTIONS.AUD and SCORE.AUD, causing the following tracks to be played instead of the intended ones: Plotting -> OPTIONS.AUD (breaks the list) Robotix -> PLOTTING.AUD Rise of Harkonnen -> RISEHARK.AUD (this is unintentionally fix