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Found 14 results

  1. I was given permission to post this. This is a couple of single missions done by Kipp & UL. The mission don't have any briefing as it was made with the online set in mind, but this can be played in the traditional campaign style too, I think. I added myself the side the player are mean to play as, and to trigger at random music. It has no story, so this is just a simple tower-defense kind of mission. Files: 1P Outpost Defence By Kipp & UL.rar 1P Outpost Defence By Kipp & UL (Lunatic).rar Video: https://www.youtube.com/watch?v=GlcKaSa1o3M
  2. STORY: In this mission the Ordos have developed a new variant of the gas from the deviators. That gas is affecting the metabolism of the sandworms, making them unable to create more spice. That’s a disaster, so the Emperor is sending his army to stop the Ordos and recovering the natural cycle of the sandworms. THE SPICE DON'T FLOW: For this map I removed completely the way to earn money through harvesting the spice. Instead of that, the player will be given 10,000 extra credits every few minutes. The player will continue to receive those extra credits unless you already have 10,000 or mo
  3. Hey everyone, I've been working on my own campaign where I have been adding the mercenaries (working with other player to make more of a 2v1 situation). The issue I am having is I want to add some text into each mission briefing, but every time I change it / add new words It doesn't save, even when I have manually saved it. I am currently using gruntmod, and using the UITableEditorV0.3 to open the text.uib file. This opens fine, and I can find the first atreides mission AM2Text2. When I try to change this is doesnt save. What am I doing wrong, what else am I missing. All I wa
  4. STORY: The mission is about how IX have been doing research for the major House, selling them three mighty tanks: Sonic Tank, Deviator and the Devastator. Right now Ix is well aware of the power of those special tanks, so... why not use that superior firepower to conquer Arrakis? Atreides, Ordos and Harkonnen fear such power so they join forces and create a big base combining the three of them to protect themselves. On the other Hand, the player need to capture a smuggler Starport so you can bring your armies and your special tanks from Ix. TIBED: Since Ix (index = 8 / Sandworm)
  5. To talk properly about this simple map I will divide in three sections: First, this is a map coping the style from the Practice/Skirmish. An VCM, 10 units, 7000 credits, tech level of 5.... and several IAS with the exact same resources. This means the IA don't have any advantage as part of reinforcements, extra harversters-carryall... the only thing is the priority of some units and buildings, and the fact that they will fight togheter (all ally). Second. The idea about creating a "Skirmish" type of map came for a premise: Creating a random objetive. And I did that. In this single
  6. is it possible to make AI opponent to mvoe large group of units all around his base? other games sush red alert 2 allowed to asssign protection for harvester or specific bulding . second idea was related to harvester and refinery. once we build refinery carryal drops harvester and he will autpmove to refinery from spicefield when full, could we do this with heavy factory/barracks/light factory to assign the troops gatherign point to not block our base with units ?
  7. I don’t know if I’m known as a good or a bad mapper and mission maker just by releasing the Ixians Campaign with Feda, but I plan to make this reputation about myself I am asking everybody who plays this mission to leave a comment about what you think about it. If you have ideas for others missions you would like to play to give me them and if I like them I will make the missions. This is obviously not some kind of special mission… It’s just like a big fight for Dune. The briefing is irrelevant because it is the last mission and all you have to do is to kill all your enemies… But I
  8. i find and fix the problems at test missions and fixed files are there; http://www.mediafire.com/download/doeo8oz7fgj90yk/Fixed_Test.exe
  9. I will be posting any new missions I make for Dune 2000 here. In development: Stealth Mission You investigate enemy bases with stealth Fremen Completed: Mercenary Mission You get to choose the side you ally with Same map and scenario as my Smuggler missionMercenary Mission By Shai-Gel98 V 1.00.zip
  10. I have the sub houses patch from D2KPlus.com and I can't play with out the CD, even with the missions in the Data folder. Does anyone know how to fix it?
  11. Briefing You, the Smugglers, are on Arrakis stealing spice until the Emperor comes to disrupt the flow of spice. Stop the Emperor and his Mercenaries. Here's my third mission, where you play as the Smugglers. Please leave any recommendations or bugs. Smugglers Mission By Shai-Gel98 V 1.00.zip It makes it way easier if you kill the Mercs first. Update: Edited unit spawn to make it easier Smugglers Mission By Shai-Gel98 V 1.10.zip
  12. I was editing some .uil files the other day and was thinking of hacking the linear linking of mission files... Is there any way of extending the mission link to add in more missions??? Also when we set the side to more than 2 (ie: to play as subhouses) within the uil files how can we stop the game frm crashing in the score screen.. Is there Anyway to play a music while not in gameplay...
  13. I've made my first mod for Dune 2000 and it can be downloaded at www.d2kplus.com/mod_emperor.php. I could not think of a better title so I just called it "Emperor mission". You play as the Imperial house Corrino as you fight the combined forces of the Atreides, Harkonnen and Ordos. If you think it's to easy or something, let me know and I'll tweak it a bit. Also, mvi has awesome photo editing skills :D
  14. Hi All. :) I've got a problem with campaigns. I play the first mission, and after completing it, I still have only the first mission to choose. :( I've tried with two races and the problem still occurs. I don't know what else I should say to help You identify the problem. Please help me.
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