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Showing results for tags 'mercenaries'.
Hi everyone, * At this campaign, I changed in original Ordos missions ( 7-8-9 ) and I changed teams regions. * We have some change * I tested with hard difficulty * Story : Ordos is traitor, Ordos don't pay money to mercenaries, Mercenaries want to revenge Briefing : All of them same, some change, Important Briefing : All mission Mission Fail is your ally destroyed And in finally mission some change : When the time finish, they will come a lot of. Meanwhile the emperor will stall them, you need fast growth Have Fun Mercenaries Revenge.rar My first campaign Time Based Smugglers Campaign - Protect Mercenaries Mini Campaign - Mercenaries Revenge ( Last 3 Mission )
Hello, Dune2000 has always been one of my favourite games. Though objectively, I recognise that it's far from the best game I've ever played, I've always been irrationally fond of it - most likely a combination of when I first played it, the setting, and the aesthetic of the game. That being said I'm very new to this forum. I've always had a bit of obsession with the Mercenaries (looks like I'm not alone in that), so naturally, I had to create my own take on a Mercenary campaign. It's my first foray into any kind of game design, and I'm quite pleased with the results. I hope to do more fancy stuff eventually - stranger missions, interesting objectives - as I gain experience. That being said, I've still worked hard to keep things interesting in this one. Plenty of straight up base building missions, but also a bit of original C&C inspired use the units you have missions in there too. It's currently a 9 mission campaign of moderate difficulty - intended for experienced players, but I'm working on a few option B versions for some of the missions too. I tried to follow the original story-line for the most part, but with a twist ending. The events are mostly happening in the background of the war, as lesser factions respond to events much bigger than themselves. Mostly I was wondering if there would be significant interest in playing my own little contribution here, or whether there are already enough Mercenary campaigns floating around as it is.
I don’t know if I’m known as a good or a bad mapper and mission maker just by releasing the Ixians Campaign with Feda, but I plan to make this reputation about myself I am asking everybody who plays this mission to leave a comment about what you think about it. If you have ideas for others missions you would like to play to give me them and if I like them I will make the missions. This is obviously not some kind of special mission… It’s just like a big fight for Dune. The briefing is irrelevant because it is the last mission and all you have to do is to kill all your enemies… But I’m warning you to cover the outposts (yours and ordos) because without yours you wont receive the non ixian transports( none of you 2) and without theirs the ixian deliver(ofc none of you). Well I created this map a while ago, but didn't upload it somewhen because it didn't work to get uploaded to the forum then I just left it and forgot... It seems like I still don't have permission to upload files of this kind but I don't know why so I uploaded it here: http://www.mediafire.com/?ddu0qbtdlsozggh Note: The terrain is mostly made by myself :)