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Found 6 results

  1. Version 1.01

    189 downloads

    'J' refers to the editor, Jeff Fisher. This is an updated version of the Australia map that comes with Second Century (post WWII Australia needing an electric rail system). Industry supply chains have been repaired. The economies of various regions have been thoroughly reworked. Events have been added so you can affect fuel and track prices by hauling (or failing to haul) certain materials (e.g. reduce electric rates by removing waste to prove you supplied electric/nuke plants). No, the rails in the screenshot are not in the starting map. That's just a pic from a finished game.
  2. I just looked at the downloads section of the site. The RT2 North America section does not have my "US History" map. How to I include it?
  3. This mission replaces A1V1 and has every unit/building for every house (Except for the 8th one). I made it to test what the unknown bytes do in TibEd. The alliances are all set to "allied" and everyone starts with 10000 spice. TibEd Testing Mission.zip
  4. Galaxy

    Sand Canyon

    I know I should have posted this when I released it and I don't know why I didn't. It was released in november and made by me, assisted by Shaokhan and I don't know what part Feda did because I wasn't working at it when he was... We have been playing it for a while, but only I have this version, the latest which everybody should have from now until I update again (if I will). http://www.mediafire.com/?u818nn3zvz8t6p3 Installation: -Put the map file in your dune folder in data/maps -Replace your text.uib from your dune folder data/UI_Data with this one Note: For who didn't understand this map: You spawn in the middle of the map and you go to what base you want so this map is only playable with humans. Yes I could put the start on the bases, but since AI is not allied is pointless to do something like thi because they would capture each other... Top right and bottom left are bases added for expansion. I totally don't suggest to go there because you have to cross the cliff and you would lose alot of time.
  5. Once a map has been created in the map editor, is it possible to limit the types of units and/or buildings available to the computer and player? i did ponder about a ini file......
  6. I downloaded the map RFDs and RFHs for Empreror: Battle for Dune, and I found out that they didn't work for some reason. I checked my folders, and I was missing MAPS0002.rfd and MAPS0002.rfh. Does anyone knoow a place I can get this? I have checked the installation disks and my laptop (I use a PC most of the time), and neither has the files. Could someone maybe put their own RFD and RFH here! Help!
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