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Showing results for tags 'casualties'.
I did some small research some time ago in another post, but now I went more serious and more accuracy: I used a treshold of 0 and some valors, combined wit a "show message" event type. So if the casualties reach the "limit", my message appears over and oner wit no limit. If the casualties goes down, the event don't trigger. I use this method as a check up. I'm going to start with a neutral valor= 3F80000. When I use this valor and set the treshold to 0 this happen --> 2 of mi units die (my message triggers over and over), then I kill 2 enemies: the message stop. And for here, for