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Found 2 results

  1. STORY: The Campaing is about how the Atreides, Harkonnen and Ordos are in their usual fight against each other to conquer Arrakis, but suddenly all the three houses are getting trouble when the IA that manage the mechanized vehicles starts to act agains their masters. At first neither of the three houses know what is happening, but later they will discover (every house in their own way) what is the problem; forcing them to join forces when the machines turns out to be too much out of control. In this campaing your will playing with Atreides, Harkonnen and Ordos, alternating bewteen missions; the briefing will say clearly what House is the one you are going to play with. THEME: The campaign it's based on Frank's Herbert Idea from a past war against machines called "Butlerian Jihad"; It has nothing to do with any book, except the very first and the briefly mention done in the very first book. When the player face enemies being controlled by "the machines" they all wear the same color while still being able to produce multiple kind of units from the factories and not using external reinforcements nor loops. LASTEST UPDATES DONE: SCREENSHOT: Here, the new file to download: Butlerian Jihad.zip You only need to copy the three map/mis/ini files into the mission folder (more detailed instructions added). No ther specific file it's required, except tiledata if you are not using gruntmod. EDIT: JULY/2020 With the creation of the new version of the mission launcher by Feda, now this can be loaded more easily by using my custom stuff, like having different crates, altering the tech of the player/enemy, and all kind of things that previosly required to being overwritten manually. With the new version of that said launcher that's not needed anymore, if you have well placed the next pair of files. One contain the custom stuff used for this specific work, and the other the new .ini that can make that custom stuff to be loading it. This specific campaign adds specific information with a summary of the main objetives, secondary objetives (if available), tips and suggestion that there are also told on the briefings, but with a image to help much better. Download files here: CustomCampaignData.rar <-- includes intel of the trilogy + single mission BJ 1 update inis.rar How to install: -CustomCampaignData: un zip this rar and move it into the root of the game, which means a folder called "CustomCampaignData" has to share the same folder as "Dune2000.exe" and "Missionlauncher.exe" are stored. -.ini files: After downloading the campaign (on the above area of this post), ovewritte with these .ini files. Simply Unzip it and ovewritte. - These two things only work together with the new version MissionLauncher released in this 2020 year, but they are still compatible with an early version; but if that's the case there is no point on downloading it as I didn't use any "custom" stuff (only the intel, not affecting the gameplay at all).
  2. Hi again guys. I am here to present my newest campaing: "The Antifremen campaing". I created this campaing based in my "Fremen Warriors" one. In fact, are the same maps but modified to adapt to this new versiĆ³n. In this campaing, instead being the Fremen the player will control the Harkonnen/emperor side. So when in the first level in the Fremen Warriors campaing you need to destroy several Harkonnen Harvesters avoiding being crushed by them. Now, in this alternative story, you have the control of those Harversters and you are going to crush all those fremen to win the mission. Of course, the maps, events and other variables have been modified to help the IA (and the player), so you can expect in some maps better routes to move your units and/or the enemy having it more easily to reach you. However, this campaing have 10 mission instead 9, splitting the last one in two parts. Contrary to the "original" version, in this campaign most of the levels are about building a base/units. So this levels are longer and resemble more any other regular campaing (I mean, building a refinery, training some soldiers, destroy a fully operational enemy base, etc...) To play this campaing you need all the files included in the zip (if you already have the ones in the "data" folder from another campaing then aren't needed). A readme also included with all the information needed. Note: to play the campaing choose "Emperor", although some levels you are the Harkonnen. Now some Screens: AntiFremen.zip
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