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Found 6 results

  1. I have been playing RT2 on and off for a long time, but only just recently found this site. I hadn't necessarily noticed the errors that remain in the latest official patch, but as an engineer I like things to be correct when possible. Using data from the 'Modding RT2' and 'Historical RT2 Mod' threads, I started a few small projects. And a huge thanks to everyone who contributed on those threads, particularly JeffryFisher and jcco. JeffryFisher created his historically patched exe which corrected the data errors, but also made changes specific for his US History scenario, or for historical accuracy. I could not find anywhere that someone had corrected the errors without additional changes. I therefore created this patch (replacement exe for RT2_PLAT.exe) to fix the errors without further changes. Since it builds on the official 1.56 patch, I called it 1.57ddh, with the ddh suffix to distinguish it from anyone else's 1.57. The version is changed internal to the file as well and the Main Menu properly reports 1.57ddh. Versions added for GoG.com platinum installations (1.57gog) and Gold CD installations (1.57gld). The content of the readme follows: Note: From my recent experience, guests can download from the download area, but cannot download files within forum posts. If you then create an account to question or comment on this, you'll notice that you can download from forum posts once you have an account. RT2_PLAT 1.57ddh.zip for standard CD installations of Railroad Tycoon II - Platinum RT2_PLAT 1.57 GoG.zip for GoG.com installations of Railroad Tycoon II - Platinum RT2_Gold 1.57.zip for standard CD installations of Railroad Tycoon II - Gold
  2. This Mod is Unique and made when I got boring feelings after playing so many Custom Dune 2k Mods by myself. The Goal is very simple, as grand master and stats balancer to this mod, what I say goes and I'll do all the stat balancing. HOW TO PLAY You are Commander to any House you choose and are enlisted to a series of basic Units the Mentats defines to you. Join a House, work as a Team and I'll develop a Globe where you are to get spice for your Houses. Upload all your nessesary Unit Tibed Savings, Graphics Data, Music and pick a Duo or team if you desire, even join Mercenaries or become Pirates. You must record your entire Missions and beat them, failure sometimes happens because the enemy was too strong. Choosing a House permanently bans you if you've aided a new house until you gain their trust. When player Numbers expand please don't worry, Every Commander will be given a new series of Missions. HOUSES House Atreides has spies, so if you choose another House then they'll reject you if you've joined other Houses. Suspects suspicious acts on Treason or Terrorism. House Ordos has spies, they'll set use you as a Saboteur if you fail them too many times after news that you've joined another House. Suspects Assassins, Spies, Fremen. House Harkonnen has Assassins, sent to kill any importance and kill soldiers while sent to kill you if they find you. Doesn't suspect anything. House Corrino has an alliance with both Harkonnen and Guild. Mercenaries, Tlielaxu Assassins, Pirates, Holy Fighters and Holy Fremen Fighters. Give this game a chance.
  3. EDIT: Did you know your ports were broken? The built-in map editor always sets the port demand level to 0 when it writes the port data. This results in demand dropping to zero after a single delivery if playing the expert industry model. Many maps exhibit this error, since the only way to fix it, is to directly manipulate the binary data of the map file. As noted in my other thread for 1.57, I tend to like things to be 'right' even if it doesn't really affect the gameplay too much. I also needed a little programming project so I created a little command line tool to display / fix / edit the RT2 ports. It will display in hex, decimal, or words. The fix option will set the demand to 5.0. This value was selected for two reasons, the first is that in most scenario maps, port entry 1 has demand set to 5.0 even if the demand is unneeded for that entry, like a raw producer. The second reason is that according to the strategy guide, demand level 5.0 is the level that pays 100% in the expert industrial model. If one wants to use a different value, the tool will allow you to edit to any reasonable value that you'd like. Just to be explicit for those who didn't realize, ports are not defined in the exe file like other building production data, ports are defined in the map, and once a game is started, the map is copied into your save file. So to fix a port, the map file is modified, and if one wants to fix a port in an ongoing game, then the save file must be modified. Generally, RT2 is installed under C:\Program Files or c:\Program Files (x86) in modern Windows, and this is a protected area, so one can view the port data without privileges, but to make fixes or edits then the shell should be 'Run as Administrator'. As noted in the help option, the program will accept wildcards, but a Microsoft bug causes the first match to be truncated to the first character. Multiple map files may also be specified individually on the same line. As an example if I wanted to look and all the Second Century scenarios in my install, and I type 'RT2_Port maps\#e*' (without the single quotes) then I would get a file error for maps\# then I would get data for all the Second Century maps other than #e01camp.mp2. As a workaround I would type 'RT2_Port maps\#e01camp.mp2 maps\#e*'. You still get the error which can be ignored, but now one gets all the data since the missing file was individually specified. (The above path presumes the RT2_Port.exe file was placed in the main RT2 directory.) Help will be printed if the program is run with -h or -? or any illegal option. I developed the tool for map files and it works with *.map and *.mp2 files. Game files seem to put the data in the same location and so it seems to also work with *.gm2 game files though I didn't test the game files extensively. Note any file names with spaces must be enclosed within double quotes, so the name is recognized as a single token. RT2_Port.zip includes just the RT2_Port.exe file which I recommend putting in the same directory as RT2_Plat.exe for simplicity, but it can go anywhere. Fixed RT2_Plat Maps.zip contains updated maps for a subset of the standard 36 scenarios with the only change being the ports, and a readme file. Note: From my recent experience, guests can download from the download area, but cannot download files within forum posts. If you then create an account to question or comment on this, you'll notice that you can download from forum posts once you have an account. Questions and comments welcome. RT2_Port.zip Fixed RT2_Plat Maps.zip
  4. Hi everyone I have very simple question which mod is the best. I downloaded Landsraad mod but this mod has a some bad bugs for example when you play as Harkonnen mercenaries you can't build collector if you don't build second factory but if you play as corrino you can build collector when you have one factory. I will wait for answer Muad'Diba
  5. I want to make patches for d2k. What do I need for open .bin files.
  6. i resently got the 1.06 patch for Dune 2K which i got from nahoo.com but when i installed the patch the game wouldn;t pay single player or skrimish only lan i tryed a no cd crack that just made the game nt start Propperly so then i went to download the DUne 2K Gruntmod Edition but there site was down and i couldn't dwnload it from anywhere else can anyone plzz help me cheers
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