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Found 8 results

  1. 49 downloads

    Author » Stealth Tileset » Giedi Prime Release » 2001-10-17 Players » Four Map Size » 160 * 160 Additional Info » Four player Infantry map, Vehicles cannot get out of base area with out airlift. No spice.
  2. IxianMace



    Tileset » Giedi Prime Release » 2002-09-13 Players » Eight Map Size » 256 * 256 Additional Info » A large network of bridges and causeways connects eight buildable areas to a central bridge network that gives access to all other areas. There are several places where people have been fastened to poles or hung on gallows, and then left to rot over raging infernos. I recommend that you have a fairly fast computer when playing on this map, since the fire effects, various structures, objects, and bridges put a pretty high demand on resources.
  3. 78 downloads

    Tileset » Giedi Prime Release » 2002-01-28 Players » Four Map Size » 256 * 256 Additional Info » A Secret Report within the Guild: The Harko City Spaceport has been taking in extra shipments and running non-stop operations for three solid days now. We suspect not only illegal weapons, but the Emperor's trained Sardukar troops have also been spotted in the city. The Baron is plannig an evil plot to attack on Arrakis, to try and retake the planet that was once in his control. The Baron's guard is down. He will not suspect an attack on his home planet. I did not say this. I was not here...
  4. 80 downloads

    Tileset » Giedi Prime Release » 2002-01-28 Players » Six Map Size » n/a Additional Info » A very detailed layout of Giedi Prime, House Harkonnen's homeworld. Toxin pits divide six man-made islands, five of which are accessible by bridges. A fairly decent computer is required to play on this map; due to lots of buildings and fires, there are some high polygon counts, and Emperor's particle system is used to simulate a smoldering landscape, riddled with floating ash and haze.
  5. 219 downloads

    Tileset » Giedi Prime Release » 2007-04-16 Players » Eight Map Size » 256 * 256 Additional Info » An opportunity has arisen on the dark toxic wastelands of Giedi Prime. Rebels have contacted our agents with the hopes of forming an alliance with us. For many years, the rebels have been growing more popular with each successful raid and have managed to destabilize the current oppressive government. They have promised a percentage in the rich industrial profits if we help them take Giedi Prime. We have accepted their offer. You have been assigned to secure the Saratov Slave Pit mines between Harko City and Mount Ebony. Once this region is in our hands, we will establish a landing field and begin pouring in men and material to the rebels. This is a critical mission commander which is why we have entrusted this assignment to you. Good Luck.
  6. 59 downloads

    Tileset » Giedi Prime Release » 2003-02-07 Players » Eight Map Size » 256 * 256 Additional Info » This area is a huge maze with 51 bridges and 19 buildable areas. On the map edges there is a "highliner infantry zone" with bridges that only can be accessed by infantry. The other parts can be accessed by all units. There are several harkonen neutral buildings that can be captured. Only spiderman can find his way on this Giedi Prime map.
  7. 80 downloads

    Author » The Speaker Tileset » Giedi Prime Release » 2007-01-03 Players » Eight Map Size » 256 * 256 Additional Info » Greetings stradegist. The Feyd-Rutha has proposed a challenge to six strategists, you're one of them. Please ensure that you set a postitve example for House Ordos. FALIURE IS NOT AN OPTION! NOTE: There seems to be a newly discovered problem with the dune map editor. When one creates a Giedi Prime map, they have to use the shadow maker to do a giedi Script. It then takes forever to do this script (for a large Geidi Prime map). Even though it shows that the shadow is successful (when you put it on "show me at the end" mode), you go into the game and see that there is a shadow to the buildings of the map, but, the buildings are still bright white and the ground colour is dark blue. This means it has only done it halfway. I would not expect Dune2k.com to fix this problem so as the first creator of a Giedi - Prime out of all fan - made maps, I can tell you how to fix this problem: 1. open your map editor folder. 2. Go to DataLighting 3. Scroll down and you will see a file called: geidiprimetest.lit. 4. Right click on it and select "copy". (Or press Ctrl+C on the keyboard) 5. Go to your EmperorDataMaps\"Your Geidi Prime Map folder". 6. Right click in an empty space of that folder and select "Paste". (Or press Ctrl+V on the keyboard) 7. Rename "geidiprimetest.lit" to "Test.lit." You're done!
  8. 60 downloads

    Tileset » Giedi Prime Release » 2004-07-16 Players » Eight Map Size » 256 * 256 Additional Info » Welcome commander. Our contacts on Giedi Prime have indicated that now is the time to launch an assault on the industrial sector of Vlad. If the raid is successful, we will be in striking range of Barony, a major city on Giedi Prime. One last thing commander, our contacts have alleged that Guild Mega Cannons have been installed in the area. Capture these cannons to make the victory swift. Good luck.
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