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Found 58 results

  1. 78 downloads

    Tileset » Arrakis Release » 2006-07-26 Players » Eight Map Size » 256 * 256 Additional Info » Intelligence reports indicate that they might have found the prototype "No Ship" built by the Richesian researcher Cholyn. This stealth ship was lost by the Harkonnens while on a mission over the mother school complex on Wallach IX. It was thought that the Bene Gesserit destroyed the ship, but roomers persist that the remnants of the craft might have been moved to a more secure location on Arrakis. The wreckage is located near the Southern Worm Line and that is where your next mission will be. Destroy the enemy garrison guarding the area, then we will begin to look for the stealth ship. Good luck and good hunting commander.
  2. 52 downloads

    Tileset » Caladan Release » 2005-04-05 Players » Eight Map Size » 25 Additional Info » Somehow, enemy troops have slipped through our defenses here on Caladan commander. They have landed a force on the Southern Content near the ivory colored coast of Arcadia. The enemy has already started pillaging the villages in the area. Crush the invaders commander before they annihilate Arcadia.
  3. 43 downloads

    Tileset » Draconis IV Release » 2003-10-08 Players » Eight Map Size » 256 * 256 Additional Info » Good day, commander. Your next assignment will take you to the planet Draconus IV. What is strategically important about this region, Astheria, is the fact that it holds one of the largest oil reserves on the remote ice world. Also, within Astheria lies a spaceport that is the only way to get off the planet within a fifty mile radius. Try to secure this spaceport first! Plus, there is a town, named Arra, which has on defenses as far as we know. Even though the local inhabitants are harmless, the enemy is aware of your presents so be alert. Good luck and good hunting commander.
  4. 34 downloads

    Tileset » Arrakis Release » 2007-01-03 Players » Eight Map Size » 256 * 256 Additional Info » This map was designed for as a traditional map that starts on building rocksand not in the center of the map. Attack the Elites was designed by Voodoodaddy and made by Duke Davis II.
  5. 31 downloads

    Tileset » Arrakis Release » 2007-01-03 Players » Eight Map Size » 256 * 256 Additional Info » This map was designed for as a traditional map that starts on building rocks and not in the center of the map. Attack the Elites was designed by Voodoodaddy and made by Duke Davis II. This is a center start map for online or LAN play only.
  6. IxianMace

    Boiler

    48 downloads

    Tileset » Giedi Prime Release » 2002-09-13 Players » Eight Map Size » 256 * 256 Additional Info » A large network of bridges and causeways connects eight buildable areas to a central bridge network that gives access to all other areas. There are several places where people have been fastened to poles or hung on gallows, and then left to rot over raging infernos. I recommend that you have a fairly fast computer when playing on this map, since the fire effects, various structures, objects, and bridges put a pretty high demand on resources.
  7. Gobalopper

    Bull's Eye

    31 downloads

    Author » Mifioso Tileset » Arrakis Release » 2002-04-16 Players » Eight Map Size » 192 * 192 Additional Info » Large map with big bases. Spice in the centre surrounded by infantry rock!
  8. 48 downloads

    Tileset » Caladan Release » 2003-11-10 Players » Eight Map Size » 256 * 256 Additional Info » Greeting Commander. Here is your mission. You are to reactivate the R&D military base that was closed down shortly after the war. Located on the Western Continent, near Cala City, the base was used not only to supply the Atreides military, but also to research non-Atreides technology captured during the war. If you need heavy weapons, reactivate any building in the research base by using engineers. Every house and minor-house has a building in that complex. We are all counting on you, commander. Success and good luck. (This map was designed for infantry battle against the AI, however, you can build heavy weapons at your starting point.)
  9. 49 downloads

    Tileset » Arrakis Release » 2007-01-03 Players » Eight Map Size » 256 * 256 Additional Info » The enemy has taken control of the dusty little town Canyon Rim commander. The town is vitally important because of two mega cannons located in the center of the city. Donated by the Guild many years ago, these cannons are used to destroy or deflect space debris from hitting Arrakis. Because its lies 125 miles from Arrakeen, the enemy plans to shoot down any spacecraft entering or leaving Arrakis unless there demands are met. This would mean a major interruption in spice production which would drive up the price for spice. Our forces have surrounded the city and it is your mission to move in and annihilate the enemy. Destroy the cannons if you must, or capture them. Its your call. Victory will be ours commander.
  10. IxianMace

    City Centre

    36 downloads

    Tileset » Draconis Release » 2002-12-26 Players » Eight Map Size » 256 * 256 Additional Info » This is a large eight player Draconis map, with plenty of space to build on each of the eight ice platforms off to the sides. There is only one way into each of the separate areas for ground units, some areas are marginally harder to access than others. All ground units must enter the central area to access enemy bases, unless they are being transported via Advanced Carryalls. In the centre you will find various Ordos installations, don't expect them to last very long as battles rage among them. If you do plan on taking one or more of these structures for your own use, you had better be prepared to defend them against attacks from all directions.
  11. Version 2

    35 downloads

    Tileset » Arrakis Release » 2003-01-01 Players » Eight Map Size » 256 * 256 Additional Info » All participants start on the fortified island. The building surface is minimal and the enemy is close by. There is a infantry passage on each corner of the island allowing the infantry to access all areas. For the vehicules you will need the advanced carryall. Several neutral buildings are spread all over the map to help out either side. Only the strongest will survive and/or make it to the other areas...
  12. 62 downloads

    Tileset » Arrakis Release » 2001-10-21 Players » Eight Map Size » 256 * 256 File Size » 6560 KB Downloads » 4768 Additional Info » After giving much consideration to the subject i came to the conclusion that this map will still be mostly ground warfare based. Westwood made ground units more effective at anti-air than the meager air units they included. So on this map the most important unit will be the advanced carryall. Players would have 2 options. Try and get loads of units in the centre, or get AA units in between the spice field an the enemy base early on. If a full 8 players are playing i would advise them to ally with their nearest neighbour. One last thing -> in this map the Atreides has an advantage...
  13. 81 downloads

    Tileset » Arrakis Release » 2003-11-10 Players » Eight Map Size » 256 * 256 Additional Info » Greetings commander. A Spacing Guild ambassador has come to us with a serious problem. It seems that one of their ships was hijacked a few days ago and taken to The Great Flat desert region on Arrakis. The hijackers are in the process of dismantling the ship with the purpose of learning the secret of folding space and finding where is the Guild homeworld, Tupile, is located. The Guild trusts our house enough to give us the mission to secure this territory of Arrakis and destroy the hijackers. This is a very important operation command, so failure is not an option.
  14. 36 downloads

    Tileset » Arrakis Release » 2004-01-23 Players » Eight Map Size » 256 * 256 Additional Info » The remote station Desert Gateway will be your next assignment commander. For many years, this outpost of civilization served as a sanctuary for travelers of the Habbanya Erg desert. By controlling this outpost, we can begin to harvest spice in the Erg and explore the surrounding desert wastelands. Every house knows of the outpost so expect them to be in the area. This is an important assignment commander, if you fail it will set back our plans on Arrakis. Good luck!
  15. 60 downloads

    Tileset » Arrakis Release » 2002-10-12 Players » Eight Map Size » 256 * 256 Additional Info » The Tleilaxu and the Sardaukar are already present in this region. Both subhouses can be persuaded to join either side, so detect their location first commander.
  16. 41 downloads

    Tileset » Arrakis Release » 2004-08-17 Players » Eight Map Size » 256 * 256 Additional Info » Two years later our spies have detected another subhouse base of Fremen and Sardaukar in the northern section of Arrakis. Persuaded them to join your side and detect their location first commander.
  17. 33 downloads

    Tileset » Arrakis Release » 2004-09-30 Players » Eight Map Size » 256 * 256 Additional Info » Our Dune men have reported that Carryalls are being shot down near the El-Sayal region on Arrakis. This strategic point lies on the shortest, quickest route to the rich spice deposits beyond the OH Gap. If the Carryalls have to reroute their course to avoid El-Sayal region, this would significantly slow spice production and delivery, which would threatens our CHOAM company contract for spice mining. This plot must not succeed! Secure this region and protect the flow of spice commander.
  18. 59 downloads

    Tileset » Arrakis Release » 2006-07-26 Players » Eight Map Size » 256 * 256 Additional Info » Welcome commander. Radiation has been detected in the Fedaykin Summit province within the Tartarus Depression. As you know, it is illegal to produce or store nuclear weapons according to the Great Convention. We our sending you to the Fedaykin Summit to investigate this mystery. If our enemy is behind this, stop them. There is no telling what they will do with atomic weapons here on Arrakis. One final note about the terrain. This area of Dune has no cliffs of any kind, so the enemy could attack you from any direction. Keep your construction yard in the center of the base for maximum protection. Good hunting commander.
  19. 38 downloads

    Tileset » Arrakis Release » 2004-11-20 Players » Eight Map Size » 256 * 256 Additional Info » An imperial courier has brought an important message from the ringed planet of Kaitain. The emperor requests that we deal with an illegal stockpile of Spice on Dune. The Spice hoard resides on a remote, unpopulated part of the False Wall West called the Fires of Orion. Since our house holds the fief for Arrakis and the imperial Sardaukar are spread thin all over the empire, the responsibility fall on us to secure the Spice for the emperor. One last thing, spies in the imperial court have informed their house of the illegal spice. We believe that some of the houses intent to steal it so expect a fears battle for control of this region. Happy hunting commander.
  20. 43 downloads

    Tileset » Arrakis Release » 2003-12-13 Players » Eight Map Size » 256 * 256 Additional Info » Our scouts have located the second secret hunting ground that Rabban built on Arrakis. When Rabban was governor, he used this outpost to hunt the local inhabitance of Dune. Since the defeat of the former governor, Furnace Point was lost from memory, until now. Reports are coming in indicate that the enemy is building, under the cover of a Coriolis Storm, a base at Furnace Point. If they build their base, the enemy will control spice production within the Funeral Plain region. We cannot let this happen! Destroy the enemy base or bases and secure Furnace Point for our house. The spice must flow.
  21. 46 downloads

    Tileset » Arrakis Release » 2003-01-11 Players » Eight Map Size » 256 * 256 Additional Info » A new experimental weapon was used to destroy all infantry and vehicles. At the moment of the impact a "guild convention" took place with representatives of all major houses and subhouses. Intelligence reports the presence of several neutral buildings and a guild cannon. Explore the region and take over the buildings commander.
  22. 42 downloads

    Tileset » Arrakis Release » 2004-09-30 Players » Eight Map Size » 256 * 256 Additional Info » Welcome to the mentat's briefing commander. Your next target : Hadith Sietch. Abandoned centuries ago, Hadith Sietch was one of the first settlements on Arrakis by the Fremen, when they were know as the Zensunni Wanderers. All Fremen holds the ruins of Hadith sacred and have fearsly guarded it from intruders, until now. The enemy has occupied the ruins and driven out the Fremen from the region. Reluctantly, the Fremen have asked us to assist in driving out the enemy from there sacred sietch. We have accepted there request. Conquer this region and the Fremen will be indebted to you and our house commander.
  23. 77 downloads

    Tileset » Caladan Release » 2004-11-20 Players » Eight Map Size » 256 * 256 Additional Info » Welcome to Caladan Commander. What brings you here is information, uncovered by our house agents on the enemy homeworld, to capture the Hawk's Nest. Built in the days of Duke Paulus Atreides, the Hawk's Nest is a pyramid shaped command base responsible for planetary security. If the enemy captures this complex, it would spell disaster for this planet and leave it wide open for an invasion. We will transport your battalion to the northern shoreline on the Southern Continent where you will drive out the enemy from Caladan. Good luck commander.
  24. 42 downloads

    Tileset » Arrakis Release » 2005-04-05 Players » Eight Map Size » 256 * 256 Additional Info » Greetings commander. Our battle for Arrakis has brought us 1550 miles south of Carthag to the Hidden Mesa region. Field operatives indicate this will be a difficult mission to accomplish for two reasons. First, the region has a limited building capacity. The rocks which to construct a base are small, so building a large base will be cramped or take multiple mesas. Occupation of an opponent's stronghold is another option to consider when expanding your base. Second, there are no natural barriers to protect you. The enemy could strike from any direction, making defense difficult. Even with these difficulties, you are a capable commander with a proven track record for success. We believe you will prevail and bring victory to our house.
  25. rigel6669

    HS Oilfield

    40 downloads

    Tileset » Draconis Release » 2002-11-22 Players » Eight Map Size » 256 * 256 Additional Info » This battle takes place on 1 of the main oil terminals of the Ordos. Four large building areas with an infantry passage area in the middle.
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