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Found 6 results

  1. A lost my old AI files, but I made new ones: lumai.v0.1.rar Later I will make new and better ones. All AI files's informations are inside the misai.txt file.
  2. AI with other building order.... Finally I know how to change AI building order. Soon I will release more, but I already made 2 AI (only test AI). - ak.misai only have small changes - uzimu.misai have huge changes and long building task (didn't checked fully) Luminar's surprise AI pack (v 0.1).rar
  3. hi all. need to know strongest ai for all races give post them plz ) and one more question if i import (for example) H ai for smugglers will this AI work? since they have same buildings
  4. Hey everyone, I was going to wait to finish the Ordos campaign to release this, but id figure I'd let everyone try out the Harkonnen one before I make that. This is a remade campaign for the Harkonnen, Maps are completely redone, as well as missions and text files (new briefings and messages). You will find some difficulty rise even on normal in some maps. Please be aware that its beta release, so if you come across any problems please post them here. I skipped h1v1-2 and started from h2v1-2 and on. Also be aware that H9V1 is not included due to some AI difficulties, I could not get the AI to
  5. Hello everybody! I have created, being asociated with Iheb96, a completly new Atreides campaign for Dune2k. It contains 9 missions that will replace the original ones. Also, we have a modded text.uib file that will change a bit some menu buttons and also will introduce our own briefings in the "briefing screen" of each mission. So when u play them read the briefings from that screen. Installation readme included, just look in the folder. I hope that you will enjoy it! It was made by me and Iheb96. More information can be found in the readme file. Please read it! NOTE: Make sure that in your cu
  6. This archive contains _PRAC.MIS files that will let you to play the following game types: *) 2 human players vs. 4 AI players *) 3 human players vs. 3 AI players Note that the humans will be allied from the beggining of the game. (the same for AI), so no need to select a unit and hit the "A" key. For now, these files work only in Comp Stomp mode (humans vs. AI) but can be edited to work also for 2v2 matches between humans. Also note that a 2 humans vs 3 AI or 2 humans vs 2 AI is posible. How? Just add 2 AI players for 2v2 or 3 AI players for 2v3 instead of 4 AI for 2v4. All the players MUST HA
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