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  1. The new launcher comes up with some useful features, and now you have a campaign that takes full advantage of all these new features. War of the Landsraad is the sequel to my previous campaigns, War of Assassins and its Sandstorm expansion. It features 50 new mission, 5 for the Sardaukar and 15 for all 3 Houses: Atreides, Harkonnen and Ordos. While the Sardaukar campaign follows the very immediate events that occurred after the end of Woa: Sandstorm, the main Houses' campaigns follow up on the end of the Sardaukar campaign, so the Sardaukar missions should be played first. The new campaign features new planets, such as Caladan, Giedi Prime, Draconis IV and Ix, along with small mods that get installed automatically by the mission launcher, such as @Fey's Autogun Turret, or combat tanks having different names (Harkonnen=Heavy Tank, Atreides=Medium Tank, Ordos=Light Tank). There is also a colored sidebar reflecting the House you are currently playing as. It is recommended you read the Intel and tactical map available for most of the missions in the briefing interface. The intel can contain important story-related information or some secret stuff you won't find anywhere else. Download the mission launcher from THIS TOPIC in order to play the campaign. It is included in the New Mission Launcher. Special thanks to: @Cm_blast: for testing this whole beast very carefully, along with the new mission launcher, and providing countless great feedback and for his Warcraft 2/Draconis IV tileset @Fey: for his autogun turret mod, the heighliner tileset @dato 2000: for his Giedi Prime tileset @FunkyFr3sh: for sharing the source code of the mission launcher with me Here are a few screenshots
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