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Showing content with the highest reputation on 09/10/2010 in all areas

  1. Shields were all about the slowstab. The shield would help to make the slow blade unbreakable. the very simplest were a flat plane. most others had to be some sort of deformed bubble, sealing against the ground usually. a half-shield was folded back into itself instead of over the werer and the ground, like two domes inside each other. The relevant articles in the Dune encyclopedia are very good, and I don't think any texts contradict the physics they present (in OH or BH/KJA).
    -1 points
  2. adresses -- data ------------- 0000000 -- 3C 00 00 00 64 00 00 00 0000008 -- 3C 00 00 00 DC 05 00 00 0000010 -- DC 05 00 00 0A 00 00 00 0000018 -- 19 00 00 00 DC 05 00 00 0000020 -- 3E 00 00 00 B1 FF FF FF 0000028 -- 40 00 00 00 40 00 00 00 0000030 -- 0C 00 00 00 08 00 00 00 0000038 -- 02 00 00 00 02 03 32 28 0000040 -- 5A 01 00 64 02 00 00 00 0000048 -- E8 03 00 00 01 03 00 00 =================================== for first hack i take this adress 3C 00 00 00 64 00 00 00 to see what i mess with ''''''''''''''' replaced 64 value with 32 and changed on 0x20 b1 to b9 result - none ------------- editing adress 0x00 value 3c to 9c also previous value b9 changed to c9 results -- none ======================= now my file vars.bin after random edits looks now like 9A 00 00 00 32 00 00 00 9D 00 00 00 FF 10 00 00 DC 07 00 00 4A 00 00 00 19 00 00 00 FF 04 00 00 3E 00 00 00 C9 FF FF FF 40 00 00 00 40 00 00 00 0C 00 00 00 08 00 00 00 02 00 00 00 02 03 32 28 5A 99 00 64 02 00 00 00 E8 03 00 00 99 03 00 00 results : EXTREME .. copy these values of hex into your vars.bin and start the game, you wil get bunch of crates on map . editing lower sections will disable repair or make it instant editing middle section will slow down refining spice from harvesters to refinery process. editing upper section - no effects
    -1 points
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