Hi, just wondering if I can get the game either cheap or free anywhere? legally of course. I do have a copy, but I want to play with my brother, but I only have one. I've always considerd Emepror to be one of my favorite games, next to Doom and Dune 2000. So I would love to play multiplayer, but starting with some friends. If I play online, I'll just get steamrolled.
I want to build a mod that creates a new house for House Corrino (basic Overhaul of the Emperor) that includes new sprites for an Imperial Barracks and combat tank, and includes a series of missions for this new house. Is this possible, and what are the best tools to achieve this?
Cm_Blast is at it again, this time he has created a campaign mod titled “The Emperor Returns”. What makes this mod somewhat unique compared to his previous work is that this mod uses tibed to change core gameplay.
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Posted by: gruntlord6
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I found some odd behaviour with the IA and the AttackBuildingPriority.
I have a map from a campaign where I have 2 small bases. One with a High-tech and two windtraps and the other with a Starport, an outpost and another two windtraps.
The enemy have several small bases with a only 1-2 different type of units (One base builds only tanks, another base builds only light infantry and troops, etc...).
The "Ordos side" have a priority to 35 against to the starport and 1 to any other building (including the high-tech). Is true that most the time this Ordos goes against the starport, maybe 3 for every 4 attacks or so.
But sometimes, for some reason, the IA goes against both bases at the same time. Is not a norm, but is something curious.
At least the "0" to the building priority seem to work. Sometimes I forgot to set to 0 the walls and then I see the enemy attacking walls like mad.
In this image some Fremen are spawned from that Sietch. Although they have a priority to my imperial palace to 50, sometimes that group go against my main base (the rest of buildings are set to 1).