Hey, here's a link to
Function List of Amiga version of Dune 2. The list contains only brief description of functions but more detailed description will be placed further on my homepage. The functions are sorted by addresses. Of course it's incomplete list and still needs much work.
The
begin/end are the addresses in memory where the code was relocated.
The
type is the CODE, JUMP (jump addresses) or DATA
I hope my work will help in OD2 and OpenDune projects. If you have any questions please feel free to write.
Here's an example:
68167236 68167338 CODE Reveal_Terrain( Pos, Sight )
This function reveals terrain at position Pos and within Sight radius.
Here's a description of some terms I use:
Interface Region - this is just button!
Screen Region - this is a part of the screen (map, mini-map, sidebar, topbar etc.)
Carrier - this is the container that can be a cell, unit or structure.