Hello,
I just want add something to the Demo2, so please excuse my post in this topic.

You've done a great job.

I played the Demo2 and I like it really.

But for further improvement I will list some bugs I found:
1. If I have clicked on a unit and will then place a completed struckture, the mouse-cursor will being like in "move"-mode.
2. Some buildings (like refinery) weren't finished after the money has counted down and sound were already changed back (no more click-click-click-click-...).
3. It's impossible to start to create a building when I have less money than it will cost.
4. The money is still counting up, even if any harvester isn't in a refinery any more.
5. I let my harvester taking some spice, then I said to move to a place in my base. He did this, but after waiting 5 seconds, he autonomous go back to the spice and harvesting. Also he doesn't understands when I want him moving into my refinery, when he isn't filled up.
6. I played the first Harkonnen-Mission and won. On the following map-selecting-map is a bug: After I moved my mouse over an terretory and then over another and over another again, they start blinking now in another rythm.
7. I said my quad to move upon the darkborwn hills. I know he can't, but he even move to the border of them.
8. Harkonnen Mission 3: Ordos units attacking each other.
9. There a some grafics-Error around the radarmap (See attached file)
10. In the left menue ist still a gray button for troopers and soldiers
11. Sometimes my units couldn't move cross.
12. The enemy units didn't attack really. They come and fireing a little bit.
13. Therer is an mouse-errror on the mentat-screen, if I finished the last mission and had before clicked on a unit.
14. Atreides attack their own base
15. My rocketturret attack my buildings if an enemy unity stands behind it.
16. I can not drive over enemy footsoldiers
17. If I pressed tab+F2 on the mentat-screen, it begins shaking.
18. I missed the "tush" when i placed a building.
19. If I selecting a group and came with my mouse-arrow over the building-menue on the right; the build-menu will changing
20. I missed the outro after I finished the last scenario.
21. Why can I build strait from the beginning baracks or an wor?
22. The damage-bar goes into the negative site.
23. Sometimes I can't read the whole written text on the mentat screen.
24. My MCV can't expand
25. My devastator can't explode by myself
26. My units don't get into the repair facility, even if I said it to them
27. I missed the feature to say to my footsoldier and other units to attack a spicebloom, not move to it.
28. If I explored the map I can build concrete slabs and then buildings in an enemy base.
29. I don't understand the white symbol on some buildings (see attached file)
30. Why making the right side of the building-menue (units) approaching and the left side (buildings) not ?
31. Why using an alternative building order in the construction yard (i.e. the windtraps were always the last ones in the list)
32. I missed some mouse-over-text at the two bars near the radar-map: which value they have and what they are representing.
33. I missed the option (I know the are still no options) to make the upper information-textfield displaying continiously.
34. Can it be possible when I'm explore the whole map by pressing "F5" to getting an radar-map without build an outpost ? (Will be good for debugging)
35. In the original game the button "Yes", "No", "Proceed" and "Repeat" were just flipped over.
36. When my mentat says something before a new mission to me and I click on "Proceed" the mouse-arrow jumps insted to the center-screen instead being there where it was.
37. I can't on the "select your next territory"-map speed up the text-switching by clicking.
38. I can't say to my units moving there or there by clinking into the radar-map.
39. When I place an outpost, the map-incoming is in wrong order. First the white point comes, then he becomes a bar, then the map is visible (in light colors) and then the bar gets up to fullfill the rectangle, then the map ist visible with normal colors. The map should only visible at the end of the little movie.
40. I missed the "d-d-dong-g-g"-sound if I cant't place a buldiung where I want.
41. I missed my buildings and the white frame in the radar-map, even if I havn't build an outpost.
last. Will I be listed onto your Credits ?