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Modifications

80 files

  1. Mini-Patch.
    141 0
  2. Subhouse Building Mod
    166 0
  3. Subhouse Mod.
    142 0
  4. Rusher's Mod by PsYDoG31.
    77 0
  5. The Shadow Of Arrakis. High Quality Video version.
    233 0
  6. Star of Dune.
    111 0
  7. Infantry Only.
    74 0
  8. Hourglass Mod Beta.
    96 0
  9. Follows the lines of Dune 2000: some of the units are changed. eg: Saboteurs do way more damage but need a palace to build but still Ordos. Quads built by all, Sand Trike basic for HK and AT while OR get their dust scout stronger but cost more like on Dune 2000 Standard defense buildings. No more aircraft except for advanced and basic carryalls and the AT thopter like on Dune 2000. AT can build worser version of Fremen warrior. Deviator more armour less speed. Sardaukar are stronger, better and cost more.
    196 0
  10. Nuclear Mod.
    91 0
  11. Guardians of the Sietch by Inoculator9 & Timenn.
    155 0
  12. Expansion Pack (skirmish).
    189 0
  13. Fighter Mod.
    170 0
  14. Transporter Mod by Inoculator9 & Lapifors.
    95 0
  15. Super Worm Mod.
    119 0
  16. The Landsraad has recently discovered several illegal military techniques being used by the Ordos. The Ordos adoption of Tleilaxu technology has sparked an extreme response from the Council. During the Butlerian Jihad the Tleilaxu proved their use and are permitted to perform their experiments and biological testing, but the Ordos had no permission. The Emperor and his Sardaukar launched an enormous strike against all Ordos holdings. All Ordos production and training capabilities were annihilated. The Ordos took heavy military losses as well. Only through well placed bribes and political maneuvering were they able to avoid total destruction. The last Ordos gholas gained the loyalty of several Fremen and Smuggler groups. These are there only true allies. Through the Smugglers the Ordos can draw upon hidden military stockpiles. Now only tiny bases remain on Arrakis. Draconis IV was scorched to it's rock crust. The Ordos also gained several Ixian harvesting and refinement techniques through industrial espionage. Now they scrape out a meager living, selling Fremen Raiders as mercenaries.
    157 0
  17. Fair Mod.
    98 0
  18. Plasma Mod.
    130 0
  19. The Corrino Expansion Mod's goal is to turn the Sardaukar, who have been renamed House Corrino, into a very comprehensive subhouse. Instead of replacing an original house and giving House Corrino the standard amount of buildings, infantry, and air units this mod allows the construction of a total of 10 infantry units in addition to the original infantry units. These new infantry units are relatively expensive but are equipped with superior armor and weapons, creating the risk of draining your funds building only a relatively small number of units. This gives those who choose House Corrino as a subhouse an advantage and a disadvantage, and the same with the opposition, who have to construct affective combat units to oppose them. The new Corrino infantry textures were made by GoldEagle with some additions made by me, all icons were made by Nema Fakei, all infantry xbf files were made by Apollyon, and all program file editing was performed by Inocualtor9.
    252 0
  20. Tornado Mod.
    150 0
  21. SuperWeapons Mod by EliteSpy.
    177 0
  22. Mercenary Mod.
    240 0
  23. Fighter Worm Mod.
    104 0
  24. Guild Wars.
    181 0
  25. Collapse of a Dynasty.
    214 0

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